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RULES/Help
SAGEChess.com currently has 2 distinct boards to play. Of course you can always play traditional, but if you want a new exciting challenge, dual with an opponent using board one or two in either 3D or 2D modes.
Game Board 1

Game Board 2

Traditional Board Outline

All of the traditional rules of Chess still apply, all the pieces still move in the same manner, castling remains the same and the final object of the game, to corner and mate your opponent King is the same.
The two areas in Sage Chess that are different and must be explained to new players are (see below):

1. The Sages or Wizards start in the corners of the board, outside the castle. Each player has 2 and a Pawn in the front of each.
The Sage can move 1, 2 or 3 squares in any direction, making it the second most powerful piece on the board.

The Queen remains the most powerful, with the most move ability.
2. The other area where Sage Chess differs from traditional chess is, what happens to Pawns if they end up in the Sage Zone area:
There are 64 squares in the middle of the playing field and a 20 square ZONE either side of the main field. If a Pawn ends up in a Sage Zone, his ability to advance to his opponent’s last row and be substituted is blocked. If he just advances straight ahead he runs into a wall. However, he is still a live piece and can enter back into the main field if an opportunity to capture an opponent piece becomes available. His diagonal capture will put him on a main field file and can continue to advance and be substituted if he reaches the last row.
All other pieces in a Sage Chess game have the natural ability to get into and out of the Sage Zone areas.
The Canadian Opening, has bishops sliding immediately out into the Sage Zone. A strategic spot for a SAGE attack.
A full understanding of traditional chess is absolutely necessary to begin to play Sage Chess, which is a much more complex version of this wonderful game. So if challenging your creative chess mind interests you, you will love Sage.
The Canadian Opening: Invented by Brian Grady.
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